Most Anticipated
Games of 2014
Pillars of Eternity
(Release date: Q4 2014)
(Release date: Q4 2014)
This
independently published, crowd-funded old school isometric RPG comes from the
master craftsmen at Obsidian Entertainment, largely made up of former Black Isle
Studios developers, the team responsible for some of gaming’s most iconic
classics: Fallout 2, Icewind Dale,
and arguably the greatest story ever told in this medium, Planescape: Torment. As Obsidian, they put out Star Wars: Knights of the Old Republic II – The Sith Lords, Neverwinter
Nights 2 (and its expansions), Fallout:
New Vegas, and in my opinion the most underrated game of the entire
generation, Alpha Protocol. The
pedigree is certainly there, and anyone keeping up with their weekly updates
knows the passion these guys have for making this kind of game. When Obsidian
is left to its own devices, something truly special almost always comes of it.
South Park: The Stick
of Truth
(Release date: March 4, 2014)
(Release date: March 4, 2014)
Speaking
of Obsidian, South Park: The Stick of
Truth is a collaboration with TV show creators Trey Parker and Matt Stone
being published by Ubisoft. The fact that the game looks so damn much like the
show itself is a testament to the artists and programmers working on it, and
from what’s been shown off already, it looks to have the same unfiltered and
raw sense of humor that the show has become known for, while combat is a zany
turn-based style with some hilarious and over-the-top animations and spell
effects.
Divinity: Original
Sin
(Release date: February 28, 2014)
(Release date: February 28, 2014)
Divinity II: The
Dragon Knight Saga,
originally released as Divinity II: Ego
Draconis, snuck up on me some time ago. This updated re-release, which
included the expansion “Flames of Vengeance,” was a blissfully entertaining
action-RPG with a lengthy story and absolutely thrilling dragon combat late in
the game. I didn’t think much of it when it originally came out, but thankfully
at the behest of several people, I bought this updated version during a Steam
sale, and enjoyed every second of it. The developers, Larian Studios’, next
game returns to the series isometric roots, much like Pillars of Eternity, and was similarly funded through the
crowd-sourced website Kickstarter.
Transistor
(Release date: 2014)
(Release date: 2014)
I
fell in love with this game from the minute I saw the trailer at this year’s
E3. The music, the visual style, the cyberpunk/noir setting – all of it just
fits so well together, which is no surprise considering Supergiant Games’
previous title, Bastion, was of
similar ilk. Transistor will be a
downloadable action game for PS4 and PC, featuring a sentient sword – the namesake
of the game – and its crimson-haired protagonist, Red, who has mysteriously
lost her voice as they battle through the strange and mesmerizing city of
Cloudbank.
X (working title)
(Release date: 2014)
(Release date: 2014)
2012’s
Wii exclusive Xenoblade Chronicles is
one of my favorite games of the generation, and easily one of the best on
Nintendo’s oft-berated console. The absolute massive scale of the world and
vastness of each area, complete with gargantuan enemies and extraordinarily
impressive draw distances, showed just what was possible with the Wii’s
outdated hardware. The game utilized a free-roam combat system similar to the
likes of Final Fantasy XII, and to
some extent many MMOs. All of this looks to be returning for Monolith Soft’s
upcoming Wii U exclusive, tentatively titled X, which is currently rumored to be a direct sequel to Chronicles, although there has been no
concrete evidence to support this aside from the lookalike appearance of Chronicles’ main character, Shulk, at
the very end of the game’s announcement trailer.
Metal Gear Solid V:
The Phantom Pain/Ground Zeroes
(Release date: March 18, 2014)
(Release date: March 18, 2014)
I
don’t think anyone really knows exactly what to make of Metal Gear Solid V quite yet, especially when it comes to The Phantom Pain and Ground Zeroes. Kojima announced that
they will be separate games, but so far nearly every trailer for MGSV has shown clips that are reportedly
from both. So is Ground Zeroes a
prologue? A full-on prequel? Is it going to be a full priced game? Someone,
please help me out here. Whatever the case, I’ll be looking forward to it/both.
Dark Souls II
(Release date: March 11, 2014)
(Release date: March 11, 2014)
If
I had to pick one game I was most excited about next year, of course it would
be Dark Souls II. Sure, I have my
skepticism: a new game director, retail-exclusive pre-order bonuses, and a much
more gung-ho marketing campaign that seems contradictory to the series’ humble
roots. Namco Bandai is not known for their subtlety and graceful handling of
games, but luckily most of my concerns stem from distrust with the publisher
and not from anything that I’ve personally seen of the game or heard from the
developers. The new engine that was used to design the game from the ground up
looks remarkable, as character animations are much more fluid and exact. Some
of the locations shown off in the trailers appear as menacing as ever, and of
course the speculation that surrounds the game’s story and its potential
connection to Dark Souls is one of
the most heated debates about it amongst the community. I just know, come
March 11, I apologize to any other game that may have wanted my attention, because
you won’t be getting it.
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